A 2D box-collision physics engine for use with the bevy engine

0 audits · 2 versions · updated 2023-01-03

Bevy plugin to easily detect aabb collisions

0 audits · 5 versions · updated 2024-02-12

A infinite 2D grid for Bevy

0 audits · 2 versions · updated 2026-02-20

A 2D inverse kinematics plugin for Bevy

0 audits · 10 versions · updated 2025-10-20

A line rendering plugin for Bevy

0 audits · 5 versions · updated 2025-01-30

A Bevy plugin for creating smooth menu transitions with customizable masks.

0 audits · 4 versions · updated 2026-02-23

Lighting plugin for 2D games made in the Bevy engine. This plugin uses the screen space lightmaps technique

0 audits · 9 versions · updated 2026-06-20

A collection of tools to make building 2d games in Bevy _delightful_

0 audits · 1 version · updated 2025-04-11

An fsm-driven 2d animation system that's _delight_ful to use

0 audits · 3 versions · updated 2025-01-18

Derive macros for bevy_2delight_anims

0 audits · 2 versions · updated 2025-01-05

A simple 2d camera layering and lighting system that's _delight_ful to use

0 audits · 1 version · updated 2025-01-18

Derive macros for bevy_2delight

0 audits · 1 version · updated 2025-04-11

A simple 2d physics system that's _delight_ful to use

0 audits · 2 versions · updated 2025-01-18

Bevy plugin for easier to switch texture base on view angles

0 audits · 28 versions · updated 2026-04-23

Bevy plugin for easier to switch texture base on view angles (derive macro)

0 audits · 12 versions · updated 2025-11-25

A simple settings system for bevy

0 audits · 1 version · updated 2025-06-21

A simple settings system for bevy

0 audits · 1 version · updated 2025-06-21

parked!

0 audits · 1 version · updated 2026-03-22

OGC 3D Tiles streaming renderer for Bevy — packed .3tz ranged reader, per-tile SSE traversal, glTF + legacy b3dm tile content, KTX2 + meshopt (+ Draco read), EXT_mesh_features picking, ECEF georeferencing, Google Photorealistic 3D Tiles. Native + WebGPU/wasm.

0 audits · 0 versions

CPU-side tile preparation for bevy_3d_tiles: 3D Tiles GLB → plain glTF bytes (meshopt decode, basisu/CESIUM_RTC rewrites, feature-metadata extraction) with no bevy dependency — runnable inside a Web Worker's own wasm module.

0 audits · 0 versions

A library for using [Bevy](https://bevyengine.org) on the 3DS.

0 audits · 1 version · updated 2022-06-20

A 4X style camera for bevy

0 audits · 3 versions · updated 2021-01-23

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2026-02-20

Provides accessibility support for Bevy Engine

0 audits · 47 versions · updated 2026-06-19

Automatically generated bindings for bevy_a11y crate

0 audits · 6 versions · updated 2026-01-26

A Bevy plugin providing A5 geospatial pentagonal cells for floating origin use and spatial queries

0 audits · 3 versions · updated 2026-05-09

A Bevy plugin that provides accelerometer functionality.

0 audits · 1 version · updated 2024-11-29

An input action plugin for Bevy

0 audits · 7 versions · updated 2025-04-27

bevy_actify's derive macros

0 audits · 4 versions · updated 2025-03-25

Simple action system for Bevy.

0 audits · 1 version · updated 2023-04-07

Action-based animation system.

0 audits · 1 version · updated 2023-04-08

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2024-01-05

A simple Entity activation manager for Bevy

0 audits · 7 versions · updated 2026-06-20

Basic crate for Bevy game engine ads integration.

0 audits · 4 versions · updated 2026-03-18

A framework for building adventure games in Bevy.

0 audits · 16 versions · updated 2023-11-30

An in-progress collision detection library tailored for Bevy.

0 audits · 2 versions · updated 2024-03-26

A fun 3D Kinematic Character Controller for Bevy + Avian + BEI.

0 audits · 9 versions · updated 2026-05-20

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2020-08-14

A remote AI level editor plugin for Bevy engine, enabling Python-based scene manipulation for AI agents.

0 audits · 8 versions · updated 2026-01-24

An experimental, status effects-as-entities system for Bevy.

0 audits · 6 versions · updated 2026-04-04

Bevy plugin for loading and playing Alight Motion project files

0 audits · 6 versions · updated 2026-04-27

Pure Alight Motion project data extraction and C-ABI interface

0 audits · 0 versions

Bevy Plugin for importing materials from https://ambientcg.com/

0 audits · 3 versions · updated 2025-08-19

Provides android functionality for Bevy Engine.

0 audits · 15 versions · updated 2026-06-19

Adobe Animate sparrow V2 and texture atlas support for the Bevy game engine

0 audits · 1 version · updated 2026-06-02

Provides animation functionality for Bevy Engine

0 audits · 52 versions · updated 2026-06-19

Automatically generated bindings for bevy_animation crate

0 audits · 6 versions · updated 2026-01-26

Derive implementations for bevy_animation

0 audits · 3 versions · updated 2024-11-05

Animation graph library for the Bevy game engine

0 audits · 11 versions · updated 2026-02-10

Animation graph library for the Bevy game engine

0 audits · 2 versions · updated 2026-02-10