An eularian fluid simulation plugin for Bevy.

0 audits · 4 versions · updated 2026-04-03

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2020-08-14

A Bevy plugin that connects Bevy's event system to external message brokers like Kafka

0 audits · 8 versions · updated 2026-02-10

Procedural macros for bevy_event_bus

0 audits · 2 versions · updated 2025-09-19

Easy trait-like behavior using observers and relations in Bevy

0 audits · 3 versions · updated 2026-06-20

Procedural macros for bevy_event_chain

0 audits · 3 versions · updated 2026-06-20

Event utilities for the Bevy game engine

0 audits · 1 version · updated 2026-03-11

Event modifier pattern for Bevy

0 audits · 3 versions · updated 2024-12-01

Event modifier pattern macros for Bevy

0 audits · 3 versions · updated 2024-12-01

Bevy plugin providing priority based event handling

0 audits · 17 versions · updated 2024-12-31

A macro to create event bundles for Bevy

0 audits · 3 versions · updated 2021-02-12

Event listeners and callbacks for bevy

0 audits · 17 versions · updated 2024-07-20

Event listeners and callbacks for bevy

0 audits · 13 versions · updated 2024-02-12

Event listeners and callbacks for bevy

0 audits · 17 versions · updated 2024-07-20

Event based networking library for Bevy

0 audits · 9 versions · updated 2024-12-13

A Websocket NetworkProvider for Bevy_eventwork

0 audits · 4 versions · updated 2024-12-15

A Bevy plugin to define exclusive sets of components for ergonomic querying.

0 audits · 1 version · updated 2026-02-01

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2020-08-14

Runtime validation for Bevy component dependencies

0 audits · 3 versions · updated 2026-06-20

Proc macros for bevy_expected_components

0 audits · 3 versions · updated 2026-06-20

Standalone exponential height fog extension for Bevy volumetric fog.

0 audits · 1 version · updated 2026-03-05

Create simply ui's with css and html for bevy.

0 audits · 50 versions · updated 2026-06-20

Macros for the html bind in bevy_extended_ui.

0 audits · 42 versions · updated 2026-06-20

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2023-04-12

Bevy plugin for generic external events to be send to bevy EventReaders

0 audits · 8 versions · updated 2023-11-27

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2020-12-04

Provides extract functionality between ECS worlds for Bevy Engine

0 audits · 1 version · updated 2026-02-06

Derive implementations for bevy_extract

0 audits · 0 versions

IK solver for Bevy using FABRIK algorithm

0 audits · 4 versions · updated 2026-04-09

A Fabrik based IK Solver for the Bevy game engine

0 audits · 2 versions · updated 2026-02-11

A Bevy plugin for enriching spawned GLTF scenes with gameplay components / assets

0 audits · 2 versions · updated 2024-07-14

Fact-Rule-Event system for Bevy engine

0 audits · 5 versions · updated 2026-04-27

Fake interior material for Bevy.

0 audits · 4 versions · updated 2025-01-12

A simple plugin to add fallable systems to Bevy game engine

0 audits · 1 version · updated 2020-11-28

Proc macro crate for bevy_fallable

0 audits · 3 versions · updated 2020-11-28

A simple plugin to add fallible systems to Bevy game engine

0 audits · 1 version · updated 2020-12-21

Proc macro crate for bevy_fallible

0 audits · 1 version · updated 2020-12-21

Falling Sand simulation plugin for Bevy

0 audits · 6 versions · updated 2026-04-02

A simple crate that helps with creating, updating, and removing parent-child components in Bevy

0 audits · 12 versions · updated 2025-05-14

Hierarchical trigonometric wavelet volumes for real-time Bevy clouds

0 audits · 0 versions

Simple 2D lighting for Bevy focused on performance over features.

0 audits · 23 versions · updated 2026-05-12

Simple moving 2D mist for Bevy focused on performance over features.

0 audits · 3 versions · updated 2026-05-10

Simple 2D outline for Bevy focused on performance over features.

0 audits · 1 version · updated 2026-03-16

A GPU accelerated tilemap for bevy

0 audits · 18 versions · updated 2024-10-27

A collection of UI widgets for building editors and utilities in Bevy

0 audits · 15 versions · updated 2026-06-19

Foliage/grass scattering tools and wind simulation shaders/materials that prioritize visual fidelity/artistic freedom, a declarative api and modularity.

0 audits · 43 versions · updated 2026-02-20

GPU FFT library for Bevy: frequency-domain filtering and synthesis on square power-of-two grids.

0 audits · 0 versions

A mildly opinionated micro-engine for building 2D fighting games with bevy

0 audits · 3 versions · updated 2022-01-18

bevy file asset plugin

0 audits · 3 versions · updated 2025-10-06

File system dialogs for loading and saving files using the Bevy game engine

0 audits · 11 versions · updated 2026-02-04