Derive marker components from enum variants for Bevy ECS queries

0 audits · 7 versions · updated 2026-05-27

Derive macro for bevy_filter_enum

0 audits · 7 versions · updated 2026-05-27

2d lighting crate for the Bevy game engine

0 audits · 15 versions · updated 2026-06-20

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2026-02-19

CPU-driven, batch-rendered particle system for the Bevy game engine

0 audits · 10 versions · updated 2026-03-10

A fist person shooter plugin for bevy

0 audits · 1 version · updated 2024-06-22

A tiny plugin that fixes Bevy not reporting when the cursor is unlocked on web

0 audits · 7 versions · updated 2026-01-29

A tiny plugin to fix the fact that Bevy does not respect the GLTF coordinate system

0 audits · 1 version · updated 2025-05-03

Bevy sprites that don't rotate or scale with their transform

0 audits · 7 versions · updated 2022-10-06

A fixed update for bevy, unthrottled from bevy's default update loop.

0 audits · 2 versions · updated 2025-01-13

Bevy UI styling using CSS

0 audits · 10 versions · updated 2026-02-03

Bevy UI styling using CSS

0 audits · 10 versions · updated 2026-02-03

Bevy ECS Macros

0 audits · 0 versions

Bevy UI styling using CSS

0 audits · 10 versions · updated 2026-02-03

Bevy UI styling using CSS

0 audits · 10 versions · updated 2026-02-03

bevy flame model viewer plugin

0 audits · 1 version · updated 2024-05-05

A Bevy plugin for Flash Animation.

0 audits · 3 versions · updated 2025-11-13

CPU-authoritative texture-space flaying for Bevy: repeated hits peel skin, fat and muscle down to bone at their measured depths, shade the wound from a cross-section palette, and hand the exposed bone to fracture — hashable to the byte.

0 audits · 0 versions

bevy swarm diagnostic, event, metric, and telemetry client

0 audits · 1 version · updated 2025-10-21

An easy to use event-based system to apply brief overlays to sprites and meshes

0 audits · 12 versions · updated 2026-03-18

An implementation of FlowField (vector field) pathfinding as a plugin to the Bevy game engine

0 audits · 18 versions · updated 2025-11-08

A UI workflow library for Bevy Engine

0 audits · 9 versions · updated 2026-02-09

Bevy plugin for localization using Fluent

0 audits · 17 versions · updated 2026-03-16

Opt-in generated adapter between fluent_typed_codegen and bevy_fluent_typed

0 audits · 0 versions

Typed Fluent catalog bindings and transactional hot reload for Bevy

0 audits · 0 versions

Allows you to use coroutine in Bevy

0 audits · 35 versions · updated 2026-03-09

Provides the api plugins for bevy_webview_wry

0 audits · 5 versions · updated 2025-08-01

provides a way for ipc communication using bevy_flurx

0 audits · 5 versions · updated 2025-08-01

provide ipc-command macro for bevy_flurx_ipc

0 audits · 5 versions · updated 2025-08-01

Provides a mechanism to create a webview based on wry

0 audits · 1 version · updated 2024-06-02

Provides the api plugins for bevy_flurx_wry

0 audits · 1 version · updated 2024-06-02

The core crate of bevy_flurx_wry

0 audits · 1 version · updated 2024-06-02

A Simple Flycam plugin for Bevy 0.14

0 audits · 3 versions · updated 2024-10-12

A basic flying camera in Bevy

0 audits · 13 versions · updated 2026-01-14

Basic first-person fly camera for the Bevy game engine

0 audits · 26 versions · updated 2026-01-16

Idiomatic FMOD in Bevy

0 audits · 10 versions · updated 2026-01-15

Create Bevy plugins from functions

0 audits · 3 versions · updated 2023-04-01

A plugin for bevy that allows you to use functions as plugins

0 audits · 2 versions · updated 2023-12-02

A 2D fog of war plugin for Bevy

0 audits · 5 versions · updated 2026-06-20

A foliage painting system using warbler grass

0 audits · 1 version · updated 2024-05-21

A configurable foliage painting system using perlin noise, grayscale maps, and chunked visibility

0 audits · 24 versions · updated 2025-07-10

Provides components and systems that enable entities to follow a path

0 audits · 4 versions · updated 2022-08-29

Simple and focused Bevy plugin for generating 3D text meshes from fonts

0 audits · 16 versions · updated 2026-05-29

My personal helper library for Bevy

0 audits · 4 versions · updated 2023-11-21

First person controller plugin for the Bevy game-engine

0 audits · 4 versions · updated 2024-05-05

Core features for `bevy_fpc`

0 audits · 4 versions · updated 2024-05-05

Sprinting feature for `bevy_fpc`

0 audits · 4 versions · updated 2024-05-05

A fist person shooter plugin for bevy

0 audits · 1 version · updated 2024-06-22

Bevy plugin that adds a Source engine inspired FPS movement controller

0 audits · 23 versions · updated 2026-01-02

Fracture modes on a convex decomposition for Bevy: precompute the sparse, mass-orthonormal fracture modes of a cell graph at bake time, then project an impact onto them at runtime so a body breaks across its real weaknesses — Sellán et al. 2022, deterministic.

0 audits · 0 versions