This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2020-08-14

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2020-08-14

2D seeded noise primitives for Bevy with matching CPU and WGSL implementations

0 audits · 3 versions · updated 2026-06-20

Nokhwa plugin for the bevy game engine

0 audits · 8 versions · updated 2024-12-01

A headless, entity-based node graph library for Bevy UI: you style the nodes, it handles the graph.

0 audits · 0 versions

Simple normal material for Bevy

0 audits · 13 versions · updated 2026-03-09

A Bevy plugin for Hierarchical Pathfinding

0 audits · 11 versions · updated 2026-04-25

Bevy plugin for the Nostr protocol

0 audits · 3 versions · updated 2026-02-15

Visual Novels with Bevy

0 audits · 15 versions · updated 2026-01-19

Proto-driven NPC definitions for Bevy games — compiles npcdb.proto into typed Rust structs with a searchable registry.

0 audits · 1 version · updated 2026-04-06

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2020-08-14

A cartoon rendering plugin based on Bevyengine

0 audits · 1 version · updated 2024-02-21

Wavefront OBJ mesh asset loader plugin for the Bevy engine

0 audits · 29 versions · updated 2026-06-19

Ergonomic and Correct Utility AI for Bevy Engine

0 audits · 2 versions · updated 2025-03-05

ECS based networking library for Bevy

0 audits · 7 versions · updated 2026-01-15

ECS based networking library for Bevy

0 audits · 1 version · updated 2024-07-20

A third party Bevy plugin that integrates `oddio` into Bevy.

0 audits · 5 versions · updated 2023-08-14

A camera library for 2d vector games

0 audits · 14 versions · updated 2026-01-29

An "old TV" post-processing effect

0 audits · 3 versions · updated 2026-03-07

Simple ohe-shot systems for Bevy

0 audits · 3 versions · updated 2023-09-12

Write reversible systems, commands and schedules in bevy

0 audits · 1 version · updated 2026-06-20

OpenVAT (Vertex Animation Texture) plugin for Bevy

0 audits · 1 version · updated 2026-01-30

bevy_openai is an event-driven plugin for Bevy that provides convenient access to the OpenAI API.

0 audits · 2 versions · updated 2024-01-27

(Unofficial) OpenXR integration WIP for Bevy engine

0 audits · 1 version · updated 2021-05-23

A bevy plugin for creating stable orbits, and calculating transfers between them

0 audits · 2 versions · updated 2024-07-06

Declarative data-flow system ordering for Bevy — order systems by the data they read and write, not by hand-written .before()/.after() chains

0 audits · 2 versions · updated 2026-06-20

bevy ort (onnxruntime) plugin

0 audits · 23 versions · updated 2024-05-06

Send and receive OSC data to and from bevy and other programs or controllers.

0 audits · 6 versions · updated 2024-07-28

Experimental subworlds plugin for Bevy

0 audits · 4 versions · updated 2021-04-19

Pixel-Perfect Outline Shader for Bevy

0 audits · 1 version · updated 2022-06-02

An adaptive outline post-processing effect for the Bevy game engine.

0 audits · 4 versions · updated 2025-02-26

Community crate for OpenXR in Bevy

0 audits · 3 versions · updated 2024-07-05

Peer-to-peer network library for Bevy game engine

0 audits · 1 version · updated 2021-02-19

Upgrade your Bevy UI experience with XML and an extended widget collection.

0 audits · 0 versions

A camera that allows panning by dragging with the mouse

0 audits · 22 versions · updated 2026-06-19

A Panini post-processor for bevyengine.org

0 audits · 0 versions

A basic pan and orbit camera in Bevy

0 audits · 62 versions · updated 2026-01-15

A basic pan and orbit camera in Bevy with WASD support

0 audits · 6 versions · updated 2026-01-30

Crate providing simple 2D parallax layers in Bevy.

0 audits · 3 versions · updated 2024-08-01

A Bevy plugin for creating a parallax effect.

0 audits · 4 versions · updated 2026-04-24

A simple library for Bevy to write events in parallel.

0 audits · 1 version · updated 2025-09-30

A particle system plugin for Bevy

0 audits · 17 versions · updated 2024-07-18

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2020-08-14

Grid-based flow field pathfinding and chokepoint detection — pure Rust core with optional Bevy ECS integration

0 audits · 2 versions · updated 2026-05-10

A simple 3D Bevy plugin that combines flowfield pathfinding with boid-based collision avoidance to move units smoothly. Great for RTS games!

0 audits · 1 version · updated 2025-05-17

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2020-08-14

Navmesh plugin for Bevy

0 audits · 4 versions · updated 2024-03-09

A very simple pause plugin for Bevy

0 audits · 1 version · updated 2024-08-09

Adds PBR rendering to Bevy Engine

0 audits · 60 versions · updated 2026-06-19

Automatically generated bindings for bevy_pbr crate

0 audits · 6 versions · updated 2026-01-28