Packages
Browse packages indexed by the registry.
Macros for bevy_spacetimedb
Gaussian splat renderer for Bevy with SPZ support
Wrapper around a 2d hash map made for collision broadphase
A Tilemap crate for the Bevy game engine with a focus on large map sizes and ECS sparse maps
A crate for tracking bevy entities in spatial indices.
Create meshes from heightmap PNGs in the Bevy game engine.
Awesome spawning experience for bevy.
Derive macros for bevy_spawn_fn.
Add observers to your bundles
tiny spawn utility for Bevy, to encapsulate spawn logic
A spectator camera plugin for Bevy
Proto-driven spell definitions for Bevy games — compiles spelldb.proto into typed Rust structs with a searchable registry.
A spicy 🌶🌶🌶 and simple networking plugin for Bevy
A Bevy plugin for 2D animation using Spine.
Spine plugin for Bevy utilizing rusty_spine
This crate is reserved for the Bevy Engine project
This crate is reserved for the Bevy Engine project
A plugin for bevy which allows you to create screens to show the brands and development teams behind your amazing game
A crate for doing joins in bevy.
Macros for bevy_spliff.
A Bevy plugin to split the WASM canvas into multiple canvases.
Automatic split screen camera viewports for local multiplayer Bevy games
GPU particle system for Bevy
GPU particle system editor for Bevy
Provides sprite functionality for Bevy Engine
Bevy Plugin to allow using 2d sprites in a 3d scene.
A Node Based Sprite Animatio Plugin, Bassed on Aarthificial's Reanimator
Automatically generated bindings for bevy_sprite crate
draws sprites in a grid
A Bevy plugin to render lots of instanced sprites
Plugin to use materials for sprites
Provides sprite rendering functionality for Bevy Engine
Automatically generated bindings for bevy_sprite_render crate
A Bevy plugin for loading Sprite Fusion tilemap exports
bevy extensions with support for selecting a sprite index depending on an associated state.
A Bevy plugin for animating sprites
Editor for spritesheet defined with bevy_spritesheet
Animated-Sprite From Sprite-Sheets Generated In Adobe Animate
Load glTF levels in Bevy with artist-authored metadata: node tags, seamless transitions, streaming sectors and LOD
A networking crate for the Bevy game engine.
Miscellaneous utilities for bevy_stardust
A procedural night sky plugin for bevy
A bevy extension for inserting startup system dependency graphs into the app
procedural macros for bevy_startup_tree
core of bevy_startup_tree_macros
plugin for drawing floating stat bars
Blazing fast and versatile RPG stat system for the bevy engine.
Derive macros for `bevy_stat_query`.
Finite state machines for Bevy