Run code on the app from far away.

0 audits · 6 versions · updated 2025-01-29

Run code on the app from far away. Only the procedural macros are in this crate.

0 audits · 6 versions · updated 2025-01-29

Allows you to create a Json export of all your components/ registered types of your Bevy app/game

0 audits · 6 versions · updated 2024-07-18

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2023-04-12

The Bevy Remote Protocol

0 audits · 28 versions · updated 2026-06-19

A Bevy plugin to load asset from web

0 audits · 2 versions · updated 2023-08-30

Play a Bevy app's audio on the machine you are sitting at, not the one running the game

0 audits · 0 versions

A remote inspector for Bevy game engine, allowing you to inspect and modify entities in real-time.

0 audits · 1 version · updated 2024-12-02

Remote streaming plugin for Bevy

0 audits · 1 version · updated 2024-12-02

Wasm transport for the Bevy Remote Protocol

0 audits · 1 version · updated 2026-04-25

Provides rendering functionality for Bevy Engine

0 audits · 60 versions · updated 2026-06-19

Automatically generated bindings for bevy_render crate

0 audits · 6 versions · updated 2026-01-28

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2024-05-22

Manager for Bevy RenderLayers

0 audits · 1 version · updated 2024-09-05

Derive implementations for bevy_render

0 audits · 50 versions · updated 2026-06-19

Bevy plugin for the renet crate: Server/Client network library for multiplayer games with authentication and connection management

0 audits · 19 versions · updated 2026-06-20

Bevy plugin for the renet2 crate

0 audits · 21 versions · updated 2026-05-24

Add a REPL to headless Bevy applications

0 audits · 2 versions · updated 2025-08-29

Derive macros for bevy_repl

0 audits · 1 version · updated 2025-08-14

A server-authoritative replication crate for Bevy

0 audits · 100 versions · updated 2026-06-16

Extends bevy_replicon with attribute-based visibility control

0 audits · 14 versions · updated 2025-04-27

Derives for bevy_replicon_attributes

0 audits · 1 version · updated 2024-01-22

A simple transport intended only for examples

0 audits · 19 versions · updated 2026-05-17

A matchbox backend for replicon, built for Bevy

0 audits · 1 version · updated 2025-07-10

Integration with bevy_quinnet for bevy_replicon

0 audits · 19 versions · updated 2026-05-23

Integration with renet for bevy_replicon

0 audits · 18 versions · updated 2026-05-17

Integration with renet2 for bevy_replicon

0 audits · 23 versions · updated 2026-05-24

Extends bevy_replicon with client-state repair for reconnects.

0 audits · 14 versions · updated 2024-12-03

High-level networking crate that extends the bevy_replicon crate to allow snapshot interpolation and client-side prediction

0 audits · 7 versions · updated 2024-12-22

Macros for bevy_replicon_snap

0 audits · 1 version · updated 2024-03-09

Bevy replicon spawn event

0 audits · 1 version · updated 2024-10-25

Bevy replicon spawn event macros

0 audits · 1 version · updated 2024-10-25

Alternative visibility rules for bevy_replicon

0 audits · 0 versions

Bevy plugin for Replique, a pure rust dialogue manager

0 audits · 0 versions

Derive macros for bevy_replique, the Bevy plugin of the Replique dialogue system

0 audits · 0 versions

A HTTP client library for bevy

0 audits · 2 versions · updated 2026-01-18

Bevy integration for rerecast

0 audits · 7 versions · updated 2026-01-29

Core editorless Bevy integration for bevy_rerecast

0 audits · 8 versions · updated 2026-02-28

Standalone editor for bevy_rerecast

0 audits · 10 versions · updated 2026-05-21

Editor integration for bevy_rerecast_core

0 audits · 7 versions · updated 2026-05-21

TODO

0 audits · 2 versions · updated 2025-07-31

An easy to use convienence crate for dealing with resolutions in Bevy

0 audits · 6 versions · updated 2026-03-06

A simple library for rendering SVGs in Bevy using the amazing Resvg library.

0 audits · 9 versions · updated 2026-03-09

A not-yet-implemented bevy plugin intended to simplify games made to recreate the experience of games made in the NES/SNES era!

0 audits · 1 version · updated 2021-05-28

Scaled pixel-perfect rendering camera for Bevy

0 audits · 4 versions · updated 2022-08-25

Pixel-Perfect, 2D Renderer and plugin set for Bevy that Seamlessly Targets Desktop and Web

0 audits · 1 version · updated 2023-01-30

Utility macros used in Bevy Retro

0 audits · 1 version · updated 2023-01-30

Physics utilities for Bevy Retro

0 audits · 1 version · updated 2023-01-30

Retro post-processing shaders for Bevy - CRT effects, scanlines, and glitch effects

0 audits · 2 versions · updated 2026-05-01

Pixel-Perfect, 2D Renderer and plugin set for Bevy that Seamlessly Targets Desktop and Web

0 audits · 1 version · updated 2023-01-30