3D pathfinding for bevy_compass. WIP.

0 audits · 0 versions

A crate containing QOL bevy components for common features that other crates might want to interface with.

0 audits · 6 versions · updated 2023-12-10

Mutually exclusive Bevy components: open sets of components of which an entity carries at most one, enforced by the components themselves.

0 audits · 0 versions

The `#[variant_of]` attribute behind `bevy_component_invariants`. Not useful on its own.

0 audits · 0 versions

A simple helper crate to load buffers to a compute shader in Bevy

0 audits · 4 versions · updated 2024-04-17

A Bevy plugin for generating tilable 2D/3D noise textures using compute shaders

0 audits · 6 versions · updated 2025-01-10

Simplify compute shaders with readback in the Bevy game engine.

0 audits · 7 versions · updated 2026-06-21

A simple concurrent event plugin,the principle is similar to Commads,events can be send/read concurrently, but the reading of events is always in the next bevy frame

0 audits · 1 version · updated 2024-03-05

A simple Bevy confetti crate.

0 audits · 3 versions · updated 2026-03-04

An easy plug-n-play multifunctional camera that allows for easy setup of a camera and player for a scene.

0 audits · 6 versions · updated 2022-04-19

A Bevy plugin for loading configuration from YAML, JSON, or RON files with environment variable overrides

0 audits · 3 versions · updated 2026-06-20

A library providing a way to handle dynamic configuration in Bevy.

0 audits · 1 version · updated 2025-03-30

Connectivity via TCP sessions

0 audits · 38 versions · updated 2026-06-20

dev console for bevy

0 audits · 29 versions · updated 2026-01-25

derive macros for bevy_console

0 audits · 3 versions · updated 2023-01-09

console command parser for bevy_console

0 audits · 2 versions · updated 2022-12-20

A crate to add events to Bevy that can be consumed.

0 audits · 6 versions · updated 2024-11-30

Color library for the Bevy game engine.

0 audits · 3 versions · updated 2020-09-21

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2020-08-14

Bevy controls library

0 audits · 1 version · updated 2026-06-03

Procedural mesh editor, based on Half-Edge-Mesh datastructure

0 audits · 4 versions · updated 2024-12-11

Provides core functionality for Bevy Engine

0 audits · 38 versions · updated 2025-02-24

Provides a core render pipeline for Bevy Engine.

0 audits · 52 versions · updated 2026-06-19

Automatically generated bindings for bevy_core_pipeline crate

0 audits · 6 versions · updated 2026-01-26

A placeholder crate; claimed by the Bevy game engine

0 audits · 1 version · updated 2025-07-08

A simple library to run coroutines in Bevy

0 audits · 7 versions · updated 2025-10-04

A coroutine system for Bevy game engine

0 audits · 2 versions · updated 2025-08-23

Procedural macros for bevy_coroutine_system

0 audits · 2 versions · updated 2025-08-23

Bevy cosmic-text multiline text input

0 audits · 29 versions · updated 2024-12-07

Local co-op gamepad management for Bevy: stable player slots, join/leave flows, disconnect recovery, and mixed haptics.

0 audits · 0 versions

Bevy plugin for sending data over TCP

0 audits · 2 versions · updated 2024-10-06

Captures panics and native crashes in Bevy games; you decide where reports go.

0 audits · 0 versions

Create GLSL-compatible versions of structs with explicitly-initialized padding (Bevy version)

0 audits · 3 versions · updated 2022-04-15

A simple helper to run cronjobs (at repeated schedule) in Bevy.

0 audits · 13 versions · updated 2026-01-14

Anatomical cross-sections for cut faces in Bevy: skin, fat, muscle, cortex and marrow bands at their measured per-region depths, baked once into a procedural strip and painted through a second UV channel — CPU-side, deterministic, hashable.

0 audits · 0 versions

Fire Bevy events from crossbeam channels

0 audits · 10 versions · updated 2026-06-20

Develop terminal games with crossterm and Bevy

0 audits · 1 version · updated 2020-12-28

A package for the bevy engine which enables the use of a CRT effect.

0 audits · 4 versions · updated 2022-08-31

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2020-08-14

A shader-based marching cubes implementation for Bevy

0 audits · 3 versions · updated 2026-04-10

CUDA integration for Bevy game engine

0 audits · 1 version · updated 2025-12-29

A bevy plugin to track information about the cursor

0 audits · 10 versions · updated 2026-05-08

a very lightweight plugin for bevy engine to check if a cursor is hovering on one 2d sprite

0 audits · 2 versions · updated 2024-06-20

A Bevy plugin for working with cursors.

0 audits · 14 versions · updated 2026-01-22

Provides curve functionality for Bevy Engine

0 audits · 1 version · updated 2020-08-14

NURBS modeling plugin for Bevy

0 audits · 5 versions · updated 2024-04-25

Customizable camera controllers for Bevy

0 audits · 4 versions · updated 2026-03-29

FFmpeg-powered video cutscene playback (video + audio) for Bevy games

0 audits · 0 versions

Plugin bringin cryengine-style console variables (cvars) to bevy

0 audits · 1 version · updated 2026-01-26

A Bevy plugin for loading and rendering DAE (Collada) files.

0 audits · 1 version · updated 2025-05-06