Packages
Browse packages indexed by the registry.
3D pathfinding for bevy_compass. WIP.
A crate containing QOL bevy components for common features that other crates might want to interface with.
Mutually exclusive Bevy components: open sets of components of which an entity carries at most one, enforced by the components themselves.
The `#[variant_of]` attribute behind `bevy_component_invariants`. Not useful on its own.
A simple helper crate to load buffers to a compute shader in Bevy
A Bevy plugin for generating tilable 2D/3D noise textures using compute shaders
Simplify compute shaders with readback in the Bevy game engine.
A simple concurrent event plugin,the principle is similar to Commads,events can be send/read concurrently, but the reading of events is always in the next bevy frame
A simple Bevy confetti crate.
An easy plug-n-play multifunctional camera that allows for easy setup of a camera and player for a scene.
A Bevy plugin for loading configuration from YAML, JSON, or RON files with environment variable overrides
A library providing a way to handle dynamic configuration in Bevy.
Connectivity via TCP sessions
dev console for bevy
derive macros for bevy_console
console command parser for bevy_console
A crate to add events to Bevy that can be consumed.
Color library for the Bevy game engine.
This crate is reserved for the Bevy Engine project
Bevy controls library
Procedural mesh editor, based on Half-Edge-Mesh datastructure
Provides a core render pipeline for Bevy Engine.
Automatically generated bindings for bevy_core_pipeline crate
A placeholder crate; claimed by the Bevy game engine
A simple library to run coroutines in Bevy
A coroutine system for Bevy game engine
Procedural macros for bevy_coroutine_system
Bevy cosmic-text multiline text input
Local co-op gamepad management for Bevy: stable player slots, join/leave flows, disconnect recovery, and mixed haptics.
Bevy plugin for sending data over TCP
Captures panics and native crashes in Bevy games; you decide where reports go.
Create GLSL-compatible versions of structs with explicitly-initialized padding (Bevy version)
A simple helper to run cronjobs (at repeated schedule) in Bevy.
Anatomical cross-sections for cut faces in Bevy: skin, fat, muscle, cortex and marrow bands at their measured per-region depths, baked once into a procedural strip and painted through a second UV channel — CPU-side, deterministic, hashable.
Fire Bevy events from crossbeam channels
Develop terminal games with crossterm and Bevy
This crate is reserved for the Bevy Engine project
A shader-based marching cubes implementation for Bevy
A bevy plugin to track information about the cursor
a very lightweight plugin for bevy engine to check if a cursor is hovering on one 2d sprite
A Bevy plugin for working with cursors.
Provides curve functionality for Bevy Engine
NURBS modeling plugin for Bevy
Customizable camera controllers for Bevy
FFmpeg-powered video cutscene playback (video + audio) for Bevy games