Packages
Browse packages indexed by the registry.
This crate is reserved for the Bevy Engine project
network-programming
Provides the ability to wait for game status asynchronously.
Ergonomic abstractions to async programming in Bevy
A procedural sky plugin for bevy
Proc macros for bevy_atmosphere
An atomic save/load system for Bevy Game Engine.
Automatic management of highly modular, highly parallel values with minimal overhead
Provides audio functionality for Bevy Engine
Bevy plugin for managed audio playback
Derive macros for bevy_audio_controller
This crate is reserved for the Bevy Engine project
A Bevy plugin that draws a visualization of the auto directional navigation system in Bevy's UI Framework.
Procedural attribute macros for Bevy apps that reduce boilerplate by automatically registering components, resources, events, states, and systems in your plugin's build function.
proc macros for bevy_auto_plugin that require nightly rust
shared lib for bevy_auto_plugin that require nightly rust
proc macros for bevy_auto_plugin
shared lib for bevy_auto_plugin
Auto scale cameras to fit the window.
A macro for making bevy system queries more convenient
Bevy plugin for convenent timer
Add automatic updating to your Bevy game
Automatic differentiation using Bevy ECS as computation graph
Procedural macros for bevy_autodiff automatic differentiation
Piecewise Chebyshev polynomial fitting for bevy_autodiff
CLI tool for bevy_axon metadata extraction
Proc macros for bevy_axon
Bevy Axon Graphics
Bevy integration for the Ayagami SDK
Bevy plugin for better task handling
A Bevy engine integration plugin for the backroll rollback networking library.
Bevy plugin for a bloom-like glow effect that works with WebGL2
macros used by bevy_bae
Simple Bevy math functions to calculate projectile launch angles to hit a specific target.
Simulated projectiles for Bevy and Avian: real mass and velocity, continuous swept collision, energy-based penetration and ricochet, and impulse transfer
A portal plugin for Bevy game engine
Provides a lightweight, cross-platform KTX2 Basis Universal texture loader for Bevy
A high level rust wrapper around the Basis Universal transcoder library
A bevy asset processor to transform images to basisu ktx2 textures
Generic turn-based battle types — pure Rust core + optional Bevy ECS plugin (components, events, systems)
A simple IME-compatible text field plugin for Bevy (Windows only). Supports both UI and 2D text input.
A behaviour tree plugin for bevy with dynamic spawning.
Game-agnostic behavior tree engine for Bevy — composable nodes, cooldown tracking, and observation traits shared across Minecraft, Bevy Isometric, Discord MUD, and Unity.