This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2020-08-14

network-programming

0 audits · 1 version · updated 2025-01-17

Provides the ability to wait for game status asynchronously.

0 audits · 2 versions · updated 2023-10-16

Ergonomic abstractions to async programming in Bevy

0 audits · 16 versions · updated 2026-01-29

A procedural sky plugin for bevy

0 audits · 26 versions · updated 2025-05-06

Proc macros for bevy_atmosphere

0 audits · 9 versions · updated 2025-05-06

An atomic save/load system for Bevy Game Engine.

0 audits · 5 versions · updated 2023-02-08

Automatic management of highly modular, highly parallel values with minimal overhead

0 audits · 2 versions · updated 2022-11-12

Provides audio functionality for Bevy Engine

0 audits · 59 versions · updated 2026-06-19

Bevy plugin for managed audio playback

0 audits · 4 versions · updated 2025-05-01

Derive macros for bevy_audio_controller

0 audits · 6 versions · updated 2025-05-01

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2026-02-19

A Bevy plugin that draws a visualization of the auto directional navigation system in Bevy's UI Framework.

0 audits · 2 versions · updated 2026-06-19

Procedural attribute macros for Bevy apps that reduce boilerplate by automatically registering components, resources, events, states, and systems in your plugin's build function.

0 audits · 20 versions · updated 2026-02-06

proc macros for bevy_auto_plugin that require nightly rust

0 audits · 5 versions · updated 2025-04-27

shared lib for bevy_auto_plugin that require nightly rust

0 audits · 5 versions · updated 2025-04-27

proc macros for bevy_auto_plugin

0 audits · 20 versions · updated 2026-02-06

shared lib for bevy_auto_plugin

0 audits · 20 versions · updated 2026-02-06

Auto scale cameras to fit the window.

0 audits · 5 versions · updated 2025-11-08

A macro for making bevy system queries more convenient

0 audits · 4 versions · updated 2025-06-23

Bevy plugin for convenent timer

0 audits · 6 versions · updated 2026-05-15

Add automatic updating to your Bevy game

0 audits · 2 versions · updated 2023-01-03

Automatic differentiation using Bevy ECS as computation graph

0 audits · 9 versions · updated 2026-03-01

Procedural macros for bevy_autodiff automatic differentiation

0 audits · 3 versions · updated 2026-02-16

Piecewise Chebyshev polynomial fitting for bevy_autodiff

0 audits · 1 version · updated 2026-02-18

AV1 video decoder for Bevy

0 audits · 3 versions · updated 2025-10-02

Decode and render h264 video in Bevy

0 audits · 1 version · updated 2023-01-17

Bevy Axon

0 audits · 3 versions · updated 2026-03-02

CLI tool for bevy_axon metadata extraction

0 audits · 3 versions · updated 2026-03-02

Proc macros for bevy_axon

0 audits · 3 versions · updated 2026-03-02

Bevy Axon Graphics

0 audits · 3 versions · updated 2026-03-02

Bevy integration for the Ayagami SDK

0 audits · 0 versions

A Bevy extension for B3D loading

0 audits · 7 versions · updated 2024-08-18

Bevy plugin for better task handling

0 audits · 11 versions · updated 2024-12-27

A Bevy engine integration plugin for the backroll rollback networking library.

0 audits · 6 versions · updated 2022-11-13

Bevy plugin for a bloom-like glow effect that works with WebGL2

0 audits · 2 versions · updated 2023-03-08

Behavior as entities!

0 audits · 2 versions · updated 2026-01-29

macros used by bevy_bae

0 audits · 1 version · updated 2025-11-05

Simple Bevy math functions to calculate projectile launch angles to hit a specific target.

0 audits · 7 versions · updated 2026-01-17

Simulated projectiles for Bevy and Avian: real mass and velocity, continuous swept collision, energy-based penetration and ricochet, and impulse transfer

0 audits · 0 versions

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2020-08-14

A portal plugin for Bevy game engine

0 audits · 12 versions · updated 2026-01-24

Provides a lightweight, cross-platform KTX2 Basis Universal texture loader for Bevy

0 audits · 16 versions · updated 2026-06-20

A high level rust wrapper around the Basis Universal transcoder library

0 audits · 15 versions · updated 2026-04-01

A bevy asset processor to transform images to basisu ktx2 textures

0 audits · 5 versions · updated 2026-06-20

Generic turn-based battle types — pure Rust core + optional Bevy ECS plugin (components, events, systems)

0 audits · 1 version · updated 2026-05-02

A simple IME-compatible text field plugin for Bevy (Windows only). Supports both UI and 2D text input.

0 audits · 8 versions · updated 2026-03-31

A behaviour tree plugin for bevy with dynamic spawning.

0 audits · 11 versions · updated 2026-02-06

Game-agnostic behavior tree engine for Bevy — composable nodes, cooldown tracking, and observation traits shared across Minecraft, Bevy Isometric, Discord MUD, and Unity.

0 audits · 1 version · updated 2026-05-02

This crate is reserved for the Bevy Engine project

0 audits · 1 version · updated 2026-01-07