Packages
Browse packages indexed by the registry.
A library that allows different types of assessments, to convert between them and to perform basic operations.
Solana library enabling generic on-chain orderbooks
asset-cache
Manage local and remote assets in your structs
Simple asset handling derive macro for enums, and a proc-macro learning resource!
Simple asset handling derive macro for enums, and a proc-macro learning resource!
Reserved by Parity while we work on an official release
Kusama variant of Asset Hub parachain runtime
PezkuwiChain SDK component - placeholder for name reservation
PezkuwiChain SDK component - placeholder for name reservation
PezkuwiChain SDK component - placeholder for name reservation
Reserved by Parity while we work on an official release
Asset Hub Polkadot parachain runtime
Rococo variant of Asset Hub parachain runtime
Reserved by Parity while we work on an official release
Westend variant of Asset Hub parachain runtime
PezkuwiChain SDK component - placeholder for name reservation
PezkuwiChain SDK component - placeholder for name reservation
PezkuwiChain SDK component - placeholder for name reservation
Comprehensive Rust bindings for the Assimp library
Assimp, but in Rust
Core module for asset-importer-rs
DAE (Collada) importer for asset-importer-rs
GLTF module for asset-importer-rs
GLTF V1 module for asset-importer-rs
OBJ importer for asset-importer-rs
Post-processing module for asset-importer-rs
Scene module for asset-importer-rs
Low-level FFI bindings for the Assimp 3D asset import library
CLI tool to find common problems with assets during game development
asset-manager
Pick the right release asset for a target platform. Extracted from mise.
Improved asset package with backward compatible from TerraSwap's Asset and Astroport's Asset
A standard system for asset path resolution
Contour-aware downscaling for game sprites and illustrated assets
Test utils for Asset Hub runtimes.
Test utils for Asset Hub runtimes.
Deterministic, non-generative image transform engine: pure recipe DSL (crop, resize, rotate, tone, LUT, mask, layers) with byte-identical output. Core of the atx-mcp MCP server.
Geometry detection for deterministic image transforms: scan tilt (Hough) and document quadrilateral detection. Part of the atx-mcp MCP server.
Content-addressed, append-only asset store for deterministic image transforms: immutable revisions with recipe lineage. Part of the atx-mcp MCP server.
krust's asset loading system
Some i/o macros that help with applications that need assets, by importing them using normal FS in debug builds, but directly embedding the data in the application in release builds.
minimal asset structure tree for projects
License-aware discovery and archival helpers for free 3D assets
Created with Anchor